Additional reading
Media I find relevant or interesting. May focus on space, games, or both.
Books
- Nitsche, Michael. Video Game Spaces: Image, Play, and Structure in 3D Game Worlds. MIT Press, 2008.
- Aarseth, Espen J., et Stephan Günzel, ed. Ludotopia: Spaces, Places and Territories in Computer Games. Transcript, 2019.
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